A theoretical framework for two novel rule-variants for a popular trading card game

Abstract A 3-person, probabilistic rule-set for the Pokémon TCG is described that aims to maximize fairness for all players. Several nuances are described and some tentative solutions are proposed. This rule-set was developed following experimental data. Additionally, a theoretical Strip-variant is proposed, but not practised here. This study adds to an unofficial database of alternative … Continue reading A theoretical framework for two novel rule-variants for a popular trading card game